3ds Max
Render Farm

3D Max render farm is software for professional use. It is able to create images with a large number of special effects and renders photorealistic material objects. Pictures are designed according to the developed 3D model using lighting calculation (overlaying shadows, highlights, etc.). These tools make objects more realistic.

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Supported Releases 3ds Max

2013
2014
2015
2016
2017
2018
2019
2020
2021

Supported Render Engines

Arnold
Art Renderer
Corona 6.0
Maxwell 3.2.1.0, 3.2.1.5, 4.1.1.1, 4.2.0.3
Mental Ray
Mental Ray
Redshift 2.0, 2.5, 2.6, 3.0
Scanline
V-Ray 5

Supported Plugins

AfterBurn
Anima
AutoMap
BerconMaps
BonesPro
Citytraffic
Quad Chamfer Modifier
Multiscatter
Grow FX
Coloredge
Colourtools
Complex Fresnel
CrossMap
Deformation Cleaner
Disperse
DreamScape
FloorGenerator

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What type of rendering suits you best?

Cloud Render Farms

Creating an effective 3D Max rendering service is always difficult and expensive. You can always rent a complex for rendering. ForRender offers the most powerful servers for solving various tasks. You will be able to achieve your goals in the shortest possible time.

Unlike their own rendering, 3D Max cloud render provides the user with the following benefits:

  • no need to spend money on the purchase of numerous equipment and network maintenance;
  • no need to hire additional employees for maintenance;
  • deadlines are met under any circumstances;
  • rendering starts immediately;
  • experience is not needed;
  • rendering speed is increased hundreds of times due to powerful processors. This leads to time savings and increased productivity;
  • own PC resources remain free;
  • minimizes the risks associated with overheating of equipment.

The main customers of 3ds Max rendering service are designers, architects, media studios, and others. The service is in demand in the spheres that need naturalistic object visualization.

How Commercial Rendering Works

3ds Max online render is convenient and easy to use. The render is distributed between computers via the Network. The same program, one editor, and identical plug-ins are installed on all PCs. It means that everything is installed the same as on the main computer from which the render is started.

After registration is completed, the program is loaded into your application. The software is available through icons and menus. The scenes are checked and loaded into the 3ds Max.

For an accurate calculation, scenes are distributed across render nodes. If you work on the basis of the CPU, you will need a powerful processor and a large supply of RAM. GPU-based render systems calculate the image using a video card. The frame is automatically loaded into the user's system when the calculation is completed. Render time in a 3ds Max render farm is shaped by factors such as scene complexity, amount of light, high-poly images, transparent or reflective materials.

GPU rendering is useful for processing open scenes, containing objects suspended in space. Use of this technology can significantly reduce the rendering time of mentioned such scenes by giving significant performance boost.

CPU rendering is good when you need to handle complex tasks. It is perfect for scenes that are overloaded by significant number of models and grids, scenes with closed spaces, replays or scenes with a lot of light sources.

For each type of task it is reasonable to use a different type of render. This way you can achieve maximum result. You can read more about CPU and GPU rendering in this blog post.