Ornatrix Maya dreadlocks. How to make and render with V-Ray Next GPU?
In this video you will learn how to make dreadlocks with Ornatrix Maya and render them with V-Ray Next GPU.
Source – https://www.youtube.com/c/AndrewKrivulya
Author – Andrew Krivulya Charly
Video content:
0:00 – Intro
0:06 – Forrender.com
0:15 – Info-partners.
0:27 – Creating a plane and using Ornatrix standard preset for the base form.
0:38 – Remove unwanted guides and draw new ones with the “Draw Strand Tool”
1:28 – Combing guides
2:01 – Using “Ox Multiplier” to get hairs that will twist and turn into dreadlocks.
2:41 – Adding “Strand Detail” for details.
2:50 – Using “Twist” to twist hairs.
3:21 – Setting the base of the dreads.
3:41 – Tip settings
3:53 – Increase volume
4:07 – Adding “Frizz”
5:09 – Applying “V-Ray Hair Next” material
5:27 – Choosing “CUDA” mode for GPU-render
5:38 – Adding light sources.
5:48 – Increased detail on the render.
6:55 – Setting up lighting
7:11 – Hair material settings
8:40 – Final result
8:50 – Ending
8:55 – Preview of other lessons and playlists.
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Best regards, Andrew Krivulya aka Charly.